this is how the shadow is going to look this is a test from one of the other scenes. trying to get the shadow the exact same as another person turned out a bit harder then I thought it was going to. in the end I feel that I got some what close to this.
Credit to sahan
Saturday, 1 February 2014
Monday, 27 January 2014
gym shot
The way the shots have been put together has been a great experience and I would have never thought of doing them this way. The way we went about doing these shots is I modeled the environment in maya. rendering the base colour out as a gray and put the shadows and ambient occlusion pass. putting them into photoshop and painting over the top of them and this is how we got the ground.
matt paintings
Trying to stick to a selected pallet to keep the backgrounds clean retirement home we went with light browns and greens. keeping this 2 tone colour scheme through out the project we found to keep the strongest for this film because of the character having a changing colour shadow
Tuesday, 10 December 2013
Tuesday, 19 November 2013
Monday, 18 November 2013
matt painting
once the environments are finished I have moved on to making these in to renders and Matt paintings we have chosen to use this way so you actually animate with just a plan in the background and the environment is just flat this helps give a more flat toon shading as this is what we are looking for this is a working progress on the retirement home.
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